Justin Cone

Animography Monthly No. 8: ‘Magnus’

Animography Monthly is a monthly recurring animation project to explore the use of animated typefaces. Joe Donaldson teamed up with…

10 years ago

VFX World Map

The VFX World Map plots commercial and features studios, schools and other relevant entities on — you guessed it —…

10 years ago

STATE Design Creates motion 2014 Show Open

State Design's opener for the Motion conference features a plethora of playful vignettes executed in a clean, poppy style. Credits…

10 years ago

NYC Mograph August Meetup

NYC Mograph's August meetup will be Tuesday August 25th at 8pm at Sweet & Vicious. From the Facebook event page:…

10 years ago

Robot King

This isn't for everyone, but it's definitely for me. As a child of the 80s, I grew up watching awesomely…

10 years ago

Motion design in games with Ubisoft’s Wylie Robinson

Motion design in games? It's more important than you think. Our interview with Wylie explains why.

10 years ago

Guardians of The Galaxy UI Reel

Territory's UI reel for Guardians of the Galaxy includes some wonderful organic elements in the Milano segments that help it…

10 years ago

OMOTE: Real-time face tracking and projection mapping

Forget the faces of historic monuments, the new frontier of projection mapping is the faces of humans. Created by Nobumichi…

10 years ago

Men’s Health “How a Bean Becomes a Fart”

Giant Ant strikes again for Men's Health, this time explaining how a bean becomes a gaseous expulsion of malodorous intent…

10 years ago

Eyeo 2014: Robert Hodgin

...I've been trying to come to grips with an internal struggle. It's the struggle between doing something correctly and doing…

10 years ago

Guilherme Marcondes on going it alone

Aspiring directors, listen up! Gui explains the ins and outs of representation in this insightful and honest interview.

10 years ago

School of Motion’s Joey Korenman talks design education and work/life balance

Working out of his HQ in Sarasota, Florida, Joey is blazing his own path, one tutorial at a time

10 years ago

First person POV + Time lapse + Stabilization = Hyperlapse

Microsoft Research shares news of the new video stabilization technology, Hyperlapse: We present a method for converting first-person videos, for…

10 years ago

Imaginary Forces: “Manhattan” title sequence

Imaginary Forces' Dan Gregoras and Jeremy Cox co-directed this elegant title sequence for Manhattan, a new series on WGN: Set…

10 years ago

Kenesha Sneed updates

LA-based designer Kenesha Sneed updates.

10 years ago

Horde

When your mother warned you against riding motorcycles, this isn't what she had in mind. "Horde" is a stylishly terrifying…

10 years ago

Uloba

Tom Rainford's warm, approachable illustration style takes center stage in this promo for Uloba, a Norwegian charity offering personal assistance…

10 years ago

Q&A with Mikey Please: Marilyn Myller

Hornet's Mikey Please chats with us about making the darkly humorous short, "Marilyn Myller"

10 years ago

King and Country Relaunches

King and Country relaunches with a sexy new web presence and new work to match.

10 years ago

The Adobe Illustrator Story

When Adobe Illustrator first shipped in 1987, it was the first software application for a young company that had, until…

10 years ago

Proposal

Adam Rosenbaum proposes to his girlfriend via motion design. Nerdy and awesome. Hat tip to Bran Dougherty Johnson.

10 years ago

Erin Kilkenny relaunches

Art director, designer, illustrator, and animator Erin Kilkenny relaunches her portfolio, including an awesome graveyard of dead style frames.

10 years ago

Jenny LeClue: A Handmade Adventure Game

From motion design to game development, Joe Russ is constantly challenging himself to learn more

10 years ago

One Of A Kind

Rok Predin (Trunk) directed this quirky but profound short about identity in a world full of beautiful contradictions. "One of…

10 years ago