UX

Making mixed reality: Behind the scenes of the “Viacom: Past, Present & Future” installation

"History of Viacom" is a superb case study for creating effective mixed reality experiences. As users explore an interactive timeline…

8 years ago

How Firstborn became an agency without losing its soul

When I stepped off the elevators and into Firstborn’s headquarters, I thought maybe I’d made a mistake. I’ve been to…

9 years ago

Interactive experiences at the human scale: Making CenterStage with Andrew Bell and Lutz Vogel

It's rare that a single project can sum up the possibilities for the convergence of motion design and interactive experiences the…

9 years ago

How Google uses motion design to make tangible tech

When Google introduced its Material Design visual language in the summer of 2014, it felt like a train I'd been expecting for years…

9 years ago

Motion design in games with Ubisoft’s Wylie Robinson

Motion design in games? It's more important than you think. Our interview with Wylie explains why.

10 years ago