From the creator:
DSP Motion (http://tsugi-studio.com/web/en/products-dspmotion.html) allows motion designers, animators, sound artists and game developers to easily create sound effects for animated logos, character animations, visual effects, user interfaces and more.
Select a type of motion (rotation, transformation…) , an audio style (fire, electricity, organic…) , adjust the parameters, and simply draw your sound effect! Generated sounds can be saved as wave files and used in any creative tool.
While drawing, the position of the mouse or stylus, the speed of your movement, the rotation angle and other properties are evaluated to generate a sound effect that perfectly matches your motion.
Thanks to our unique procedural audio engine, the sound is fully customizable for your project and, if the duration of the motion changes, you can stretch or compress your sound without any artifacts.
Tokyo, Japan – August 4, 2020
Tsugi, the leading provider of procedural audio technologies for the entertainment industries, is proud to announce the release of DSP Motion.
A unique workflow
DSP Motion allows motion designers, animators, sound artists and game developers to easily create sound effects, simply by drawing them with a mouse or a graphic tablet.
DSP Motion is the ideal tool to add a sonic dimension to animated logos, character and environment animations, visual effects, user interfaces, YouTube videos and more.
The workflow is immediate: select a type of motion (e.g. rotation, scaling, transformation), an audio style (e.g. fire, electricity, machine, animal), and simply draw a sound effect. While drawing, the position of the mouse or stylus, the speed of the movement and other properties are evaluated to generate a sound effect that perfectly matches the user’s motion.
A powerful procedural audio engine
Thanks to Tsugi’s unique procedural audio engine, the sound generation is fully customizable. Each audio style provides many control and synthesis parameters, allowing for the design of the best fitting sounds for a given project.
Should the length of an animation change, the sound duration can be adjusted without requiring any new audio recording or editing, and without introducing any audio artifacts (unlike with the time-stretching of samples).
Procedural audio also allows for the automatic generation of many sound variations, which is especially useful to fight repetitiveness in games and animated movies.
DSP Motion saves its sounds as Wave files that can be used in any creative project. These sounds can also be exported towards the Unity* game engine or sent to another audio tool, directly from within DSP Motion.
DSP Motion is available on Tsugi’s web site for US $49 (EUR 36, GBP 29). The sounds created with DSP Motion are royalty-free and can be used in commercial projects without any extra cost.
For more information:
DSP Motion page
DSP Motion video
DSP Motion is the latest addition to the Dynamic Sound Packs (DSP), an innovative series of tools that generate sound effects from procedural models instead of using fixed recordings, and which already include DSP Anime, DSP Fantasy, DSP Sci-Fi and DSP Retro.
* “Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere.