Industry

Project Breakdown with Marius Vaitkevicius

Our new Breakdown series will aim to highlight some of last year’s achievements, particularly those that may have been overshadowed…

3 years ago

1st Ave Machine’s Sam Penfield answered our questionnaire and chats investments, mantras, and keeping the workflow fluid

Creative Connections: Sam Penfield shares projects made while quarantining and thoughts on the "new future". Discover unique perspectives inside...

4 years ago

Flavor’s Jason Cook answered our questionnaire, fresh from conducting an awesomely “weird science” show package for the AICP Post Awards

Creative Connections: Jason Cook of Flavor ponders work-life in the new normal and day-dreams about talking to font master Herb…

4 years ago

Mograph goes through puberty

Grab a cup of coffee, silence your phone, and take a trip down motion design memory lane to bask in…

6 years ago

A quick reflection on professionalism

In this article, Daniel Coutinho chats with some industry veterans about the meaning of professionalism and how it can impact…

6 years ago

Moving from motion to live action: David Holm’s journey

David Holm had a career that any motion designer would have killed for. Then he had one dinner, and everything…

6 years ago

Untapped

6 years ago

Jumping into the unknown

Ash Thorp is a household name in our industry and beyond. In this Motionographer guest post, we're thrilled to bring…

7 years ago

Too old for mograph?

Ever wonder where all the old people are in the motion design industry? Don't worry, you're not alone. Luckily, in…

7 years ago

The ethos of Giant Ant

What better way to start 2017 than with a new article in our Guest Post series by none other than…

7 years ago

SPECTRUM: Yussef Cole

For this month's SPECTRUM profile, we talked with Bronx-based motion designer Yussef Cole about experimentation, critical thinking and questioning meritocracy.

7 years ago

Dan Savage and the importance of community building

We are thrilled to bring you this month's guest post by none other than New York's very own, Dan Savage.…

8 years ago

Making mixed reality: Behind the scenes of the “Viacom: Past, Present & Future” installation

"History of Viacom" is a superb case study for creating effective mixed reality experiences. As users explore an interactive timeline…

8 years ago

Protecting your work and dealing with rip-offs, a chat with Katie Lane

Has your work been ripped off? As an individual or a studio, what can you do to protect your original…

8 years ago

Seasons of a creative: Joel Pilger on navigating our changing industry

In the motion design industry, competition is fierce, the landscape is vast and carving out a strategy for success can…

8 years ago

Are you a “bricklayer” or an art director? Chris Do explains.

Chris Do clarifies some of the controversial assertions he made in the "Rethinking Design Education" video that made the rounds…

8 years ago

“An insulting pitch,” email from MK12 co-founder Ben Radatz

Recently, MK12 was asked to pitch just to be considered to pitch "for real' on a job for a large,…

8 years ago

Flip the Script: The Underwear Perception

aescripts+aeplugins is an essential marketplace for the contemporary motion designer. But how did it come to be? Who's the man…

8 years ago

Motion Sickness podcast launches

Brian Gossett's new podcast, Motion Sickness, launched this week, featuring interviews with Buck's Thomas Schmid and Motionographer's Justin Cone.

8 years ago

From animator to app developer: Practical insights from James Bartley, maker of “Melody Jams”

From mastering sprite sheets to managing coders, James Bartley dove head first into app development after freelance animating in the…

8 years ago

Producers, a moment, please!

Allison Maier and Barrett Brown, two students at the Ringling College of Art & Design, are conducting research aimed at…

8 years ago

Parallels in gaming and motion design: An interview with David Wolinsky of “Don’t Die”

As this Yussef Cole interview with David Wolinsky reveals, the worlds of gaming and motion design have a lot in…

8 years ago