technology

INIT + PEBBLE

8 years ago

Flattr Plus

8 years ago

Adobe Make It Titles

8 years ago

Animade launches Boords storyboarding tool

The wizards at Animade recently released Boords, a simple, web-based tool for sharing storyboards.

8 years ago

2015 Hardware Survey Results

At the end of 2015, we invited you to participate in a casual hardware survey, and 854 of you clicked your…

8 years ago

Oscar-winning VFX shop talks about the challenges of creating premium VR

Virtual reality is starting to feel less like a bandwagon and more like a freight train. Those with the vision…

8 years ago

Making “Blackout,” an interactive VR film that gives you the power of telepathy

Our in-depth interview with emerging tech filmmakers Specular goes into the process behind their upcoming experience, "Blackout," which lets you…

8 years ago

Telltale’s “Minecraft: Story Mode:” Changing the Game?

Telltale explains how they blur the lines between gaming and storytelling in "Minecraft: Story Mode," and how they connect with…

8 years ago

Traveling without moving: Porta Estel·lar (Star Gate)

Projection mapped experiences hit a saturation point a few years ago, and it's been a while since we've seen something…

8 years ago

Interview: Motion design and the Google identity

Google's Jonathan Jarvis tells us how integral motion design was to the recent Google rebrand, why you should give users…

9 years ago

Magic Leap… no, for real this time

Augmented reality startup Magic Leap made headlines last year when it raised over $540 million dollars in funding while still managing…

9 years ago

Motionographer 2015 Hardware Survey

Motionographer wants to know: What's your hardware setup? Take this survey and we'll share the results!

9 years ago

No Particular Order: Thoughts on Non-Linear Storytelling

Practical insights into non-linear storytelling from UNIT9's new Experiential Creative Director Sean Pruen

9 years ago

Uncovering the Grammar of VR with Saschka Unseld

The emerging master of virtual reality storytelling, Saschka Unseld, is back again. As always, he delivers practical insights for the evolving…

9 years ago

Monument Valley creators to release VR game, Land’s End

Can the makers of Monument Valley repeat their success — in virtual reality?

9 years ago

Imagining a better After Effects with Sander van Dijk

Sander van Dijk loves After Effects. Which is exactly why he wants to change it.

9 years ago

Watching Glean Keane draw in virtual reality is amazing

Legendary animator Glen Keane is famous for his work on Disney classics like Beauty and the Beast, Aladdin and Pocahontas. Despite…

9 years ago

Truffle Pig, an other-worldly virtual reality experience from Gentleman Scholar

LA-based Gentleman Scholar have joined the growing number of animation studios seduced by the creative possibilities (and technical challenges) of…

9 years ago

What is web animation? Rachel Nabors explains it all.

Web design and motion design have been on a collision course since the early 2000s. Today, they're finally merging, spawning…

9 years ago

“Seed,” a surreal trip powered by photoscanned objects

Munich-based Aixsponza ("eks-sponza") broke out their entire arsenal of CG weaponry for "Seed," a surreal journey featuring everything from photoreal retro…

9 years ago

Virtual reality is not filmmaking

Let's agree on something: 360-degree video presented inside a virtual reality headset isn't really virtual reality. It's a novel, sometimes powerful experience, but it's not…

9 years ago

airFIELD Sculpture by Dan Goods

airFIELD is a mesmerizingly beautiful example of "physical animation" — animation that takes place in physical space, free from the pixel-based surfaces that…

9 years ago

Journey through the layers of the mind

In case you missed it, a couple weeks ago, Research at Google posted a fascinating blog post entitled, "Inceptionism: Going Deeper…

9 years ago