Introducing Step by Step
Step by Step is a new monthly series with an emphasis on exploring a different artist's process each month and gaining an inside look into…
Read more
Joe Donaldson • 8 years ago
Making mixed reality: Behind the scenes of the “Viacom: Past, Present & Future” installation
"History of Viacom" is a superb case study for creating effective mixed reality experiences. As users explore an interactive timeline of Viacom's history, they uncover…
Read more
Justin Cone • 8 years ago
Protecting your work and dealing with rip-offs, a chat with Katie Lane
Has your work been ripped off? As an individual or a studio, what can you do to protect your original works? To what extent does…
Read more
Justin Cone • 8 years ago
Seasons of a creative: Joel Pilger on navigating our changing industry
In the motion design industry, competition is fierce, the landscape is vast and carving out a strategy for success can be an intimidating challenge. We…
Read more
Justin Cone • 8 years ago
Eve Weinberg on learning to code and bringing motion design to the browser
In this month's guest post, the talented and versatile Eve Weinberg discusses her love for motion design as well as her shifting perspective on the…
Read more
Joe Donaldson • 8 years ago
Ash Thorp shares process behind “NONE,” his latest personal project
Ash Thorp talks process, work-life (im)balance and spending the currency of time in this interview about his new short film.
Justin Cone • 8 years ago
Oddfellows expands with a new office, website, team and body of work
Proving they do much more than tech videos, the San Francisco-based Oddfellows have expanded to Portland and established themselves as a new contender in the…
Read more
Joe Donaldson • 8 years ago
In a great big world, dare to be little
In their new campaign for Tic Tac, Hue&Cry take you on an escapade that is equal parts fun, cute and outrageous.
Joe Donaldson • 8 years ago
The art of getting weird with Sophie Koko Gate
In this mini-interview we dive into the wonderful work of Sophie Koko Gate to find out a bit about her as well as the inspiration…
Read more
Joe Donaldson • 8 years ago
“At work” by Georgia Tribuiani
Every so often you come across a piece that really surprises you. "At work" by director Georgia Tribuiani is that piece for me. Through a…
Read more
Joe Donaldson • 8 years ago
From scrappy upstart to established business, the story of Dress Code
Part cautionary tale, part memoir, this guest post from NY-based production company Dress Code tells the informative — and entertaining — tale of how a…
Read more
Joe Donaldson • 8 years ago
Blink my Brain continues to impress by merging old guard and new school
Thankfully for Green Day, and for us, Blink my Brain is doing their part to make the band look cooler than they have since 1994.
Joe Donaldson • 8 years ago
Another great film for Slack from Canada’s very own Giant Ant
Giant Ant appears to be unstoppable these days. Now venturing deeper down the rabbit hole of 3D, they’re proving that they’re not a one-trick pony.
Joe Donaldson • 8 years ago
Hilarious #TRUMPFACTS turn the Donald’s own language against him
Using Donald Trump soundbites as source material, London-based Cub Studio launched an ongoing series of snappy animations lampooning the Republican candidate.
Justin Cone • 8 years ago
More cinematic animation, glows and grain from Colin Hesterly
Spark of Science is the latest feather in the cap of director Colin Hesterly's expansive career.
Daniel Coutinho • 8 years ago
Making the wildly successful dystopian augmented reality short, “Hyper-Reality”
With over 3 million views, the dystopian short "HYPER-REALITY" captured the public's imagination and sparked debates about our future. We interviewed the mastermind behind the…
Read more
Kevin Peleschak • 8 years ago
Beyond title design: Filipe Carvalho on moonlighting and collaboration
Filipe Carvalho has collaborated with a number of leading studios and networks over the years, including Digital Kitchen, Sarofsky, Blur, HBO and FX, working on…
Read more
Bobby Ushiro • 8 years ago
Catching up with Vincent Tsui
After big moves from Paris to LA and diving into the commercial world, in this Q&A we catch up with Vincent Tsui to find out…
Read more
Joe Donaldson • 8 years ago
4 things we wished we’d known before creating a VR experience in Unreal
Looking to create your first VR project? Considering the Unreal engine for development? Read the following post from Firstborn *very* carefully before jumping in.
Guest • 8 years ago
40 more Instagram accounts you should be following
40 more Instagram accounts you should be following right now (according to Brian Gossett)
Brian Gossett • 8 years ago
Giant Ant, three films & three good causes
There’s no doubt that the vast majority of people in our industry have witnessed and felt the impact of Giant Ant. In a very short…
Read more
Joe Donaldson • 8 years ago
Daniel Oeffinger, finger puppets & Buck’s special POV
Daniel Oeffinger and Buck NY dive head — well, in this case, hand first into the world of finger puppets to create this brilliantly fun new series…
Read more
Joe Donaldson • 8 years ago
Making “Shell,” a disturbing personification of cancer [NSFW]
CG artist Daniel Ahrens created his short film, “Shell,” as a means of coping with the emotional fallout from his father’s struggle with cancer. Our…
Read more
Justin Cone • 9 years ago
Making the ESPN Euro Cup 2016 Broadcast Package
There's something immensely satisfying about seeing smears of paint unfurl to form the Eiffel tower or encircle a national crest. We asked Imaginary Forces about…
Read more
Justin Cone • 9 years ago