Game of Thrones: Sword Experience
The wizards at Red Paper Heart just returned from San Diego Comic-Con, arguably the largest orgy of geek culture in the world, where eager fans…
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Justin Cone • 9 years ago
Golden Touch
Sometimes it’s the simplest concepts that produce the most surprising results. Logan director Kenji Yamashita teamed up with Masashi Kawamura from creative lab PARTY to create a whimsical…
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Justin Cone • 9 years ago
Design I/O: Connected Worlds
Online, it’s hard to get a sense of the visceral impact that large-scale interactive works can have on users. You lose the immersion factor, and…
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Justin Cone • 9 years ago
How Firstborn became an agency without losing its soul
When I stepped off the elevators and into Firstborn’s headquarters, I thought maybe I’d made a mistake. I’ve been to quite a few agencies. No…
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Justin Cone • 9 years ago
Motion and code: Getting to know Lucas Zanotto
Italian-born designer/animator Lucas Zanotto’s career is as varied and playful as his creations. Moving seamlessly between analogue and digital techniques, he’s created commercials, short films,…
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Justin Cone • 10 years ago
Augmented reality calendar brings year to life with animation
As a holiday gift, Royale crafted a limited run of beautifully designed letterpress calendars. Viewed through the the companion AR app (also created by Royale),…
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Justin Cone • 10 years ago
Way to Go, a VR-friendly walk through the woods
Shortly after we were musing on the state of storytelling for emerging virtual reality platforms here on Motionographer, the National Film Board of Canada released Way…
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Justin Cone • 10 years ago
yesyesyall is like MTV back when it was MTV
I’m not a nostalgic person, but I grew up in a time when MTV wasn’t a 24-hour reality show marathon. Where I lived in suburban Houston,…
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Justin Cone • 10 years ago
How Google uses motion design to make tangible tech
When Google introduced its Material Design visual language in the summer of 2014, it felt like a train I’d been expecting for years was finally pulling into the…
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Justin Cone • 10 years ago
David O’Reilly: Mountain Q&A
David O'Reilly shares some of his thoughts about his first game, "Mountain"
Justin Cone • 10 years ago
Patatap
Patatap is an interactive animation/sound effects playground that’s perfect for a Friday. Created by Jono Brandel and Lullatone. Hint: Put on your headphones and tap…
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Justin Cone • 11 years ago
Lucas Zanotto launches Yatatoy
Designer/director Lucas Zanotto has launched Yatatoy, a new studio dedicated to creating “safe digital toys and educational apps” like Drawnimal and the newly launched Miximal.…
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Justin Cone • 11 years ago
WHITEvoid: FLUIDIC – Sculpture in Motion
Between April 9 and 14, 2013 the art installation FLUIDIC – Sculpture In Motion is being displayed in the Temporary Museum for New Design in…
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Michelle Higa Fox • 12 years ago
Firewall: An Interactive Fabric Surface
Firewall is a new interactive artwork by New York media artist Aaron Sherwood created in collaboration with Michael Allison.
Justin Cone • 12 years ago
Incredibox
Incredibox debuts an interactive, character-based music sequencer.
Elliot Blanchard • 13 years ago
The Macula: “Archifon”
The Macula, a Prague-based studio, uses projection mapping to turn the Olomouc Baroque Chapel into a giant musical instrument. Visitors use laser pointers to activate…
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Elliot Blanchard • 13 years ago
Quayola and Memo Akten for the London 2012 Cultural Olympiad
Nexus Interactive Arts has worked with Quayola and Memo Akten on Forms for the London 2012 Cultural Olympiad, which is part of the larger countdown…
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Elliot Blanchard • 13 years ago
Animade Lernz
Good morning! Here’s some tiny tutorials from London-based Animade to makes you smile and enjoy the simple magic of animation. Check out the whole series…
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Michelle Higa Fox • 13 years ago
Lab212: Starfield
lab212 creates a magical experience in Starfield – an interactive swing that amplifies your flight through space. Money shot at 0:39.
Michelle Higa Fox • 13 years ago
Stimulant: LoopLoop
Stimulant has created LoopLoop, a visual musical sequencer that runs on the Sifteo cubes. LoopLoop uses an animated visual language as well as touch, motion,…
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Elliot Blanchard • 13 years ago
Antilop: Coca-Cola’s 125th Anniversary Exhibition’s Future Room
Istanbul creative agency Antilop created this audio-visual and interactive installation for Coca-Cola’s 125th Anniversary Exhibition’s Future Room concept for Turkish modern-art museum santralistanbul.
Brandon Lori • 13 years ago
Next Steps in Interactive: Marshmallow Laser Feast and Design I/O
Real-world projection mapping was all the rage in 2011. Many a building was seen breaking apart or getting filled up with geometric shapes. This technique…
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Michelle Higa Fox • 13 years ago
Motionographer Holiday Catalog 2011 (Part 2)
In a continuation of last week’s post and Royale’s excellent holiday short, this is the second of Motionographer’s Holiday Catalog three-part series, which reviews some…
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Matt Hunter Ross • 13 years ago
Björk and Scott Snibbe: Biophilia
Creative Applications reviews Björk and Scott Snibbe’s experimental music album meets iPad app, Biophilia.
Michelle Higa Fox • 13 years ago